Services Operations Engineer

ACCOUNT MANAGEMENT, CLOUD, CONFIGURATION MANAGEMENT, DISASTER RECOVERY, SOFTWARE ENGINEERING
Permanent
Competitive
Telecommuting not available Travel not required

Job Description

Services Operations Engineer

Rare: we're not your typical developer. Over 30 years in the game-making business, every moment has been dedicated to kicking out one beloved title after another. We've tried all manner of new things in that time, but if there's one thing we've truly come to believe, it's the importance of having fun every single day and infusing it into everything we create. That's the core of who we are - check out the Rare Replay collection for three whirlwind decades of evidence. We strive to keep Rare a fantastic place to work, from its beautiful location and state-of-the-art facilities to a strong focus on work/life balance.

If you're a keen gamer, chances are you've already caught wind of our epic shared world pirate adventure Sea of Thieves, revealed at E3 2015 and currently in Technical Alpha phase with players from our Insider Programme. With every day bringing new challenges and discoveries in equal measure, there's never been a more rewarding time to join our daredevil crew!

ROLE PURPOSE

Rare is looking for a Services Operations Engineer to join the wider Software Engineering team. The Services team is a small team with a huge responsibility. Here at Rare we practise continuous delivery, which means that services and game updates can be published to a public audience at any time. While Sea of Thieves is still in active development, it's already operated as a production service, and as we make our way to general availability we need to ensure that we have all the tools and procedures in place to be able to deliver and operate the game at scale.

Working within the Services team and in collaboration with the Operations and Pipeline teams, you will be constantly working to improve all aspects of the game's management and operations.

As an Engineer at Rare, you'll tackle tough problems with little guidance and will help to set the direction of the group you're working with. We promise you'll have access to a range of challenges that will test and broaden your experience. But most of all, you'll be part of a team of friendly, highly talented developers who like nothing better than sharing their own challenges and their expertise with you.

KEY ACCOUNTABILITIES

Working closely with Services Engineering, you will be continuously working to improve services operations at Rare including but not limited to:

- Subscription and account management

- Configuration management

- Audit controls

- Backup and disaster recovery planning

- Capacity planning

- Monitoring the cloud landscape

- Working with the Pipeline team to identify areas for improvement in the release process

- Identifying and implementing improvements to the release process

- Provisioning and deployment pipelines for services

REQUIRED SKILLS AND EXPERIENCE

- Rock-solid software design, programming and debugging skills in, possibly, a range of languages.

- Be enthusiastic about modern development techniques and demonstrably keen to apply them to games. We're kind of test freaks; you have been warned.

- We're passionate about learning and improving both ourselves and everything about the studio. We'll want you to be the same and to get involved with helping us enhance our culture.

- Love the challenge of doing hard things, and in particular enjoy developing simple tools and processes to enable everyone to be able to do those hard things too.

- Be level-headed and value-focused, so as to prioritise conflicting requests.

- We expect you to have experience in at least one of these areas:

- Implementing and maintaining Continuous Integration systems

- Software configuration management tools

- Version control systems

- Monitoring systems

- Virtualisation

Dice Id : DI19754
Position Id : 1064210
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